During Bethesda’s E3 presentation last year, The Evil Within and The Evil Within 2 developer Tango Gameworks revealed that it was working on a new survival-horror game, Ghostwire: Tokyo. Not a lot is currently known about Ghostwire: Tokyo , only that it’s not a traditional horror game, but an action-Adventure Game Walkthrough where players will need to rid the city of Tokyo of paranormal enemies and supernatural evil. Given that no release window or platforms were announced, it seems safe to say Ghostwire: Tokyo is eyeing the next-generation consoles, although this is currently speculat
Other leaks spoke to a first/third-person perspective, which seemed pretty exciting – there was a reveal on a completely open world and a fresh multiplayer too. The game is also said to run on Unreal Engine, while players will be able to grow their hero status without paying attention to the main quest, although the building of towns could impact it in some way. Rather not so excitingly, it was also claimed that there would be no firearms whatsoever, but that’s hardly supposed to be an issue.
Horror games are a great way to show off new technology, allowing for features like ray tracing to really shine, so it’s no surprise that Microsoft took advantage of that during the Inside Xbox event. Microsoft has already announced it will be holding monthly Xbox Series X streams over the summer as part of its Xbox 20/20 initiative, and Sony is yet to properly reveal the PlayStation 5 to the world, meaning that with or without E3 2020, there’s going to be plenty of next-gen news on the horizon, and more horror games to be revea
Despite all of this information being out there, Playground Games made no announcements over a new Fable . Xbox’s press conference featured some top news as it relates to the Gears of War and Halo franchises, which seemed like the perfect lead up to a Fable announcement. There was also an opportunity to score some major points given that Sony skipped the event altogether.
Fable fans have been waiting quite some time for another entry in the franchise after Fable Legends was canceled by Microsoft. Even then, the canceled game wasn’t exactly what fans were hoping for, as it spun the franchise away from its RPG roots into a co-op direct
Despite the lacking features the developers promised, Fable managed to carve its own fanbase thanks to its unique sense of style and humor. Combat was engaging, letting players choose between a mage, fighter, or ranged playstyle. If this series got a second chance and had the ability to implement all of its promised features, it would be one of the most highly praised RPGs of this decade.
A third title was created as recent as 2017, but that title pulled away from the massive battles of the first and the tactical gameplay of the second, resulting in no fans being satisfied. As far as most are concerned, the last true Dawn of War title was the second game, with its last expansion releasing in 2011. Few RTS titles could combine epic spectacle with casual RTS gameplay the way Relic did with Dawn of War .
Nintendo proved with Super Mario Odyssey that there is still plenty that the 3D platformer genre has to offer, and it would be nice to see Banjo-Kazooie get a modern update as well. Rare doesn’t even have to be the studio to make the game. Microsoft has plenty of studios under the Xbox Game Studios umbrella that could be given the reigns of Banjo-Kazooie – whatever it takes to see the bird and bear make their long-awaited, and much-deserved, comeb
Gothic is unique because it treats the world like a realistic place with magic and large threats. Most NPCs look out for themselves and the combat in this game is brutality incarnate. There is a charm to this game, however, that sets it apart from the likes of Skyrim or The Witcher . When you grow more powerful in this game, it feels earned. It encourages you to think outside of the box to exploit NPCs and finish quests. It never received a large following, however, something a reboot could help fix.
Bug Fables has a lot of side quests you can take on for extra money, medals, or items, but it doesn’t have an efficient way of tracking them. When you accept a side quest from the various mission boards, you sometimes have to talk to the NPC to start them. Except once you speak with them and they tell you where to go, the side quest doesn’t update in your logbook and it doesn’t appear on your map. So, if you happened to decide to save a side quest for later or turn the game off, it’s easy to forget where you were supposed to go. This means that you might have to wander around until you find the missing NPC, which seems like something that could have been avoided by placing some markers on your
Sandbox titles focused on causing as much chaos as possible are seldom these days. The only games that fulfill that fantasy are Just Cause and Grand Theft Auto , although the latter is more focused on satire.
With the large amounts of video games releasing today, both from indie developers and AAA studios, not every game is destined to be a hit. Bad timing, underbaked mechanics, or unfulfilled promises can all result in a forgotten series.